At the same date as TCG players will be able to obtain the cards in the upcomming "Strike of Neos" booster pack, OCG players will be able to purchase the next set, "Force of the Breaker". This new set will inclue cards used by 2 characters introduced in the third season of the Yu-Gi-Oh! GX anime - Johan Andersen's jewel beasts, and Austin O'Brien's pyro cards.
Force of the Breaker will contain 60 cards in total - 4 ultra rares, 7 super rares, 14 rares and 35 commons. Japanese players will be able to purchase booster packs for 150 yen each on, or after, the 15th Febraury, 2007.
Some of the cards available in this set includes the following (translated into english).
FOTB-JP001
Jewel Beast Ruby Carbuncle
Light/Fairy/3/300/300
When this card is successfully special summoned, you can special summon as much as possible cards with "Jewel Beast" in their name from your Magic and Trap Card Zone to your side of the field. When this card is destroyed when in the Monster Card Zone you can place it face-up in your Magic and Trap Card Zone as a Permanent? Magic Card.
FOTB-JP002
Jewel Beast - Amethyst Cat
Earth/Beast/3/1200/?
This card can attack the opponent directly. If so, the Battle damage inflicted by this card to your opponent is halved. When this card is destroyed when in the Monster Card Zone you can place it face-up in your Magic & Trap Card Zone as a face-up Continuous Spell Card.
FOTB-JP003
Jewel Beast - Emerald Turtle
Water/Aqua/3/600/2000
During your turn, you can switch an Attack position monster on your side of the field to Defense position. This effect can only be activated once per turn. When this card is destroyed when in the Monster Card Zone you can place it face-up in your Magic & Trap Card Zone as a face-up Continuous Spell Card.
FOTB-JP00?
Jewel Beast Topaz Tiger
Earth/Beast/4/1600/1000
When this card attacks an opponent's monster increase this card's ATK by 400 during the damage step. When this card is destroyed when in the Monster Card Zone you can place it face-up in your Magic and Trap Card Zone as a Permanent? Magic Card.
Rare
FOTB-JP007
Jewel Beast - Sapphire Pegasus
Wind/Beast/4/1800/1200
When this card is successfully Normal, Reverse or Special summoned, you can place a [Jewel Beast] monster from your deck, hand or graveyard to an unused Spell & Trap Card zone on your side of the field as a face-up Continuous Spell Card. When this card is destroyed when in the Monster Card Zone you can place it face-up in your Magic & Trap Card Zone as a face-up Continuous Spell Card.
Ultra Rare/Ultimate Rare
FOTB-JP008
Volcanic Devil
Fire/Pyro/8/3000/1800
This card cannot be normal summoned. This card cannot be special summoned except by sending a face-up [Blaze Cannon Trident] on your field to the graveyard. During your opponent's Battle Phase, all Attack position monsters on your opponent's side of the field must attack this card. If this card destroys an opponent's monster and sends it to the graveyard, destroy all monster on your opponent's field, and inflict 500 points of damage for each monster.
Ultra Rare/Ultimate Rare
FOTB-JP009
Volcanic Bullet
Fire/Pyro/1/100/0
When this card is in your graveyard, pay 500 lifepoints to add 1 [Volcanic Bullet] from your deck to your hand. This effect can only be activated once per turn during your Main Phase.
Rare
FOTB-JP012
Volcanic Edge
Fire/Pyro/4/1800/1200
Inflict 500 points of damage to the opponent. This effect can only be activated once per turn. If this effect was activated, this card cannot attack this turn.
Rare
FOTB-JP031
Fire Soul
Normal Spell
Your opponent draws 1 card. Then, choose 1 Pyro-type monster from your deck and remove it from play. Inflict damage to your opponents lifepoints equal to half of the original ATK of that monster. During this turn this card was activated, you cannot declare an attack.
FOTB-JP0??
Rare Value
Normal Spell
This card can be activated when there are 2 or more [Jewel Beast] in your Spell & Trap Card zones. Your opponent choose and sends 1 [Jewel Beast] from your Spell & Trap Card zone to your graveyard. Draw 2 cards from your deck.
Ultra Rare/Ultimate Rare
FOTB-JP037
Jewel Guidance
Normal Magic
This card can only be activated when there are 2 or more "Jewel Beast" monsters face-up in your Spell & Trap Card Zones. Special Summon 1 "Jewel Beast" monster from your Deck.
FOTB-JP039
Crazy Fire
Quick Spell
By paying 500 Lifepoints and destroying a face-up [Blaze Cannon] on your side of the field, destroy all monster on the field. Then, special summon 1 [Crazy Fire Token] (Fire/Pyro/3/1000/1000) in Attack position on your side. This turn, your monsters cannot attack.
FOTB-JP041
Blaze Cannon
Continuous Spell
Send 1 Pyro-type monster with 500 ATK or less from your hand to your graveyard to destroy 1 monster on your opponent's side of the field. During this turn, you cannot attack.
FOTB-JP042
Blaze Cannon Trident
Continuous Spell
This card can be activated by sending 1 face-up [Blaze Cannon] from your field to the graveyard. By sending 1 Pyro-type monster to the graveyard, destroy 1 monster on your opponent's field and inflict 500 points of damage. During this turn, you cannot attack.
FOTB-JP045
Rainbow Ancient City - Rainbow Ruin
Field Spell
Depending on the amount of cards in your Spell and Trap card zone with [Jewel Beast] in their name, this card gains the following effect:
1 or more: This card cannot be destroyed by card effects.
2 or more: Once per turn you can halve the Battle damage done to your Lifepoints.
3 or more: You can send a [Jewel Beast] monster from your field to Graveyard, negate the activation of a Spell or Trap Card and destroy it.
4 or more: Once per turn during your Main Phase, you can draw a card from your deck.
5: Once per turn during your Main Phase, you can special summon a [Jewel Beast] from your Spell and Trap cards zone.
FOTB-JP046
Induced Summon
Normal Trap
This card can be activated when a monster is special summoned to the opponent's field. Both Players can special summon a monster with Level 4 or less from their hand.
FOTB-JP047
Last Resort
Normal Trap
This card can be activated when an opponent's monster attacks. Choose a [Rainbow Ancient City - Rainbow Ruin] from your deck and activate it. This turn, if the opponent activates a Field Spell, opponent can draw 1 card.
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Credit for this information goes to
http://shriek.twoday.net/stories/2810913/, for translating and posting information from v-jump about this set (especially as v-jump is Japanese, making it quite difficult for myself to read). Also credit to sheerlonliness (who is not a member of this forum) for bringing this to attention, and Silent Magician for informing me about the jewel beasts a day prior.
R.I.P. Missed by all. Bye Kura ;_;