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> Ps3 Or Xbox360, I want to buy but which one?
Gilmore
post Nov 15 2006, 01:12 PM
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Ok I need help in making decisions. My parents have only allowed me to buy one of the two above that is PS3 or XBOX 360. I am not much of nintendo fan so I am not interested in it. I need your advise on which one two select advise me please?


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Mickey
post Nov 16 2006, 12:12 AM
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360.

Same basic power as ps3, hell cheaper, cheaper and better games (gta etc not out on ps3 for like year and gta etc will come out on 360 also anyways), the online world is well look at xbox live how big and good it is now heh.

I have Wii on preorder for xmas heh =p and well ps3 I will get but not for like 2 years when it's cheaper and few games that are ps3 only are out that I want..

Not that, the list will be many as sony don't have money to buy ps3 only rights. FF games will be made for all 3 machines, square want even battle heh. GTA will come out on both at same time etc. MS buying game companys all over the place so a lot of games are 360 only (halo3,gears of war,fable 2 and any other lionheart games, prefect dark and all other games Rare make)

I really can't find any reason to buy a ps3 and don't understand why the price is so dam high, just for blue ray wooooo big deal sleep.gif, interface is too simple and dull on ps3. the dashboard which gets 2 bigg updates every year with more and more features etc heh could go on all day why ps3 does suck sleep.gif heh I'm no fan boy of ms or sony or nintendo I'm just a insanely crazed gamer so just look at it from the common sense ways. Not just saying "ps3 pwns you" ummm why ? people don't state facts/reasons heh =p

Anyways simple answer

360. as you will able to buy ton of games etc for it with that big amount of spare change that you have from not buying a ps3 (could even go buy a Wii with your 360 with amount of money you save)


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Gilmore
post Nov 16 2006, 02:11 PM
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Thanks mickey. but tell which one has the faster internet conectivity. I heard that PS3's internet connection ranges from 1 MB persecond to 10000mB per second. Here living in saudi arabia , internet speed is really slow I don't know why it is slow. here the fastest internet connection is 512 KB . Would Xbox's internet connnectivity be the same. smile.gif


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Guest_mansions2find_*
post Nov 19 2006, 01:09 PM
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PS3 all the way, better graphics and u can get the same thing as xbox live for free
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Gilmore
post Nov 19 2006, 01:51 PM
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But which one has a fater internet connection. nobody has answered that to me.


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2lat4u
post Nov 20 2006, 03:59 PM
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It doesn't matter about the system its more about ur connection, if u have cable or dsl u will be ok with eathier one. The system is using ur internet connction so if ur connection is slow then ur gameplay online will be slow.
I hope that helps u with ur decision also if i had to choose one it would be XBOX 360, there online is waaayyy better then PS3

Edit - Immortality: Can you see this line? If so, then lower your look few more. Exactly, these dark blue latters makes up currently your signature. Read it, then click on link on the top right corner of the site which says rules.


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Gilmore
post Nov 21 2006, 12:15 PM
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Yeah it sure helps. Also is metal gear solid 4 going to come out in Xbox 360


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Mickey
post Nov 21 2006, 12:21 PM
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What you going on about net speed for o_0 ps3/360 have nothing to do with net speed it's your net speed that matters from your cable etc company dry.gif.

I love typical fan boys "get a ps3 pwns better gfx etc dude" heh there is like hardly any difference dry.gif. Have you not seen gears of war on a HDTV O_O graphics are stunning.

Fact is you want a machine that you have money left over so you can actualy buy some games dry.gif save alot of money if get 360, heh can't see why should pay so much more for a ps3.


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crazyboychris
post Nov 21 2006, 04:56 PM
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I wouldn't pick either one and if HAD to choose one I would pick the Xbox360. PS3 is too expensive.

I'm for the gameplay so you can gues wich console I'm going to buy... Gues you all know wich one XD it's the only one remaining out of the three.


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Shadow Lord of C...
post Nov 21 2006, 10:42 PM
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XBox 360 is the better way to go. ALmost everything that comes out on PS3 will be on XBox 360 and vice versa except the exclusives like Halo and what not. I'm actually torn between Wii and the 360 at the moment. I want to play the new Sonic game but I know that the new SSB will be awesome. But thats my problem. 360 will be the best way to go b/c that PS3 price is not coming into moderate range until some time late the year after its release so 2008 winter. How fun is that? Answer: not at all for those with limited funding ie those who pay out of their own money and not their parents.


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SHADOW IS SURFING ON HIS WII!!!
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Mickey
post Nov 22 2006, 02:50 AM
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Chris lets face it your a dam fan boy dry.gif if your a gamer you would want least the Wii and the 360/PS3

*has 360, and has Wii on preorder, ps3 will get thou for untill late 07 at earlyst new pc and new car etc come first sleep.gif*

And yeah good boy shadow =p (btw downloaded the demo that came out on market place for sonic and bad news seems not mega sonic back heh down the slope as normal =/) was only demo but heh..

I dout SSB will be very skill based looking at how the controler works dry.gif remeber Nintendo are targeting the none gamer more then hardcore gamers (well nintendo lost that battle long time ago as don't have money to get gamecube only titles bar there own first party games aka zelda and mario) only main reasons got a gc =/

Only thing I'm unset about is how poor the graphics are on the Wii.. =/ like I bet a lot people wish the DS had better gfx then look how much that would own even more.. Wii = Xboxish graphics <__<;

Nintendo = wanted to make money from the off on the machine as they don't have cash backing like microsoft and sony have. Since nintendo is just games so they needed to make a lower spec machine. So for every Wii sold they actualy make money (so they cost less then $250 to make) so in which case means having a change of plan as of how the games work, so they making it target none gamers a lot.

I mean look at the hype of Red Steel (personaly knew the hype sucked when I played this game for myself at E3 and I knew would get low reviews) gamespot gave it like 5.5 etc. No online play etc etc dry.gif yet was ment to be some pwnage japan shooter heh too much hype for that game.. hype thats it.

Unlike gears of war = insane hype = 9.1/10 game on avg reviews = over 1million copys sold within 12 days. tongue.gif

Even thou I can't see why to get a ps3 over a 360 I still belive the Wii will be last again in this next gen of machines..

My 360 collection = big already and growing

ps2 far amount of games (same happen for ps3)

Wii = good couple of games (will do better then gamecube but still won't have many heh)

I should soo work in the gaming world heh tongue.gif ;_;


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Shadow Lord of C...
post Nov 22 2006, 04:54 AM
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Aww, dont give me a bad news statement on the Sonic game. I was watching the trailers and they seem to have a lot of aspects of the real world, and very clean as far as the graphics are. Still torn between Wii and 360 (I'm a SSB Fan boy). But the new SSB will not be using the Wii controller, its back to gamecube controller cuz the game is hard enough to become a complete master without the addition of movement on the user's part. It will be as competitive and more as the SSBM was. A friend just showed my The Twilight Princess for Wii and I was impressed with the controller movement. Was not at all difficult after 5 mins of gameplay.

But as for the topic, I still say get the 360. BTW, does anyone know for certain if we are headed for Blu-Ray technology or HD-DVD? IF we go HD, thats going to hurt Sony big time.


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SHADOW IS SURFING ON HIS WII!!!
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Lucid Nightmare
post Nov 22 2006, 06:13 PM
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In the auspices of saving money, the Xbox360 or the nintendo Wii are good picks. However, the Ps3 is supposed to have blue ray (blue laser).
The Xbox 360 was the first console to be released in the seventh generation of game consoles and competes against Sony's PlayStation 3 and Nintendo Wii. The system contains roughly a 3.2 GHz tricore Power PC based CPU and a 500 MHz GPU, and its Xbox Live service allows you to compete online, download games and additional content. Microsoft wants to push gaming to high-definition.
The current dashboard version, 2.0.4532.0, was released on October 31, 2006. It allows the Xbox 360 to output video at 1080p and installs support for Zune and the upcoming external HD DVD drive attachment.
Despite popular belief, component video is capable of outputting 1080p. WMV files can be streamed from a computer through the use of the USB device. Emulated games offer graphic enhancements because they are rendered in 720p, 1080i, or 1080p resolution with antialiasing enabled rather than the Xbox standard of 480p.

Some games also benefit from an improvement in the rendered draw distance, possibly due to the system's "greater" memory bandwidth.
However there are also games that do not perform well in emulation; these often exhibit a lower framerate on the Xbox 360. The only problem is that a hard drive and the downloading of an emulation profile is needed in order to play original Xbox games.

Okay let's talk the hardware. (my specialty)
The CPU, (called Xenon) is a custom triple-core Power PC (Performance Computing) based design by IBM. The CPU emphasizes high floating point (Floating-point is a system of arithmetic in which the decimal (or other radix) point which is allowed to float as computations are performed.) performance through multiple FPU and SIMD vector processing units in each core. It has a theoretical peak performance of 115.2 gigaflops and is capable of 9.6 billion dot products per second. Each core of the CPU is simultaneous multithreading capable and clocked at 3.2 gigahertz. However, to reduce CPU die size, complexity, cost, and power demands, the processor uses in-order execution in contrast to the Intel Coppermine128-based Mobile Celeron used in Xbox which used more robust out-of-order execution. The original chip uses a 90 nanometer process, although a 65 nanometer process SOI revision is planned for 2007. A 21.6 GB/s front side bus, aggregated 10.8 GB/s upstream and downstream, connects Xenon with the graphics processor. Xenon is equipped with a 1 MIB Level 2 cache on-die running at half CPU clock speed. This cache is shared amongst the three CPU cores. The CPU also contains ROM storing Microsoft private encrypted keys, used to decrypt game data.
The Xbox features 512 MB of 700 megahertz GDDR3 RAM on a 128-bit bus. The memory is shared by the CPU and the GPU via the unified memory architecture..
The eDram internal logic to its internal memory bandwidth is 256 GB/s. The high bandwidth is used primarily for Zbuffering, alpha blending, and antialiasing; in other words it saves time and space on the GPU. Between the eDram die and the GPU data is transferred at 32 GB/s.
The memory interface bus has a bandwidth of 22.40 GB/s and the south bridge a bandwidth of 1 GB/s.

If you really want to know which one is better out of the gaming consoles look at the software and ALL it has to offer, then compare the consoles to others then if you're a picky gamer decide what you want your features to be. I am not familiar with the PS3 or WII. Because I haven't the time to look at the software, or compare.
All I have to say is reviews are nice and yes Microsoft was given a head start launching a year early, but I got to tell you the PS3 and WII are going to give the Xbox360 a run for it's money.

Reference to terms:

eDRAM stands for "embedded DRAM", a capacitor-based dynamic random access memory usually integrated on the same die or in the same package as the main ASIC or processor, as opposed to external DRAM modules and transistor-based SRAM typically used for caches.
Embedding permits much wider buses and higher operation speeds, and due to much higher density of DRAM in comparison to SRAM, larger amounts of memory can potentially be used. However, the difference in manufacturing processes make on-die integration difficult, so several dies have to be packaged in one chip, raising costs. The latest developments overcome this limitation by using standard CMOS process to manufacture eDRAM, as in 1T-SRAM.
eDRAM is used in Sony PS2, PlayStation Portable, Nintendo Wii and GameCube, and Microsoft Xbox 360. Wondering why the graphics look alike? There you go.

Antialiasing: In digital signal processing, anti-aliasing is the technique of minimizing jagged or blocky patterns when representing a high-resolution signal at a lower resolution.

Alpha blending: In computer graphics, alpha compositing is the process of combining an image with a background to create the appearance of partial transparency..

Zbuffering: In computer graphics, z-buffering is the management of image depth coordinates in 3-D graphics, usually done in hardware, but sometimes in software.

CPU: A central processing unit (CPU), or sometimes simply processor, is the component in a digital computer that interprets instructions and processes data contained in computer programs.

Bandwidth: is a measure of frequency range and is typically measured in hertz. Bandwith also refers to data informaion.

FPU: A floating point unit is apart of a computer system specially designed to carry out operations on floating point numbers. Floating point operations are often pipelined. In earlier better versions without general out-of-order execution, floating point operations were sometimes pipelined separately from integer operations. Today, many CPUs have more than one FPU, such as the PowerPC 970, and processors based on the Netburst and AMD64 architectures (such as the Pentium 4 and Athlon 64, respectively).

SIMD: In computing, SIMD (Single Instruction, Multiple Data) is a technique to achieve data level parallelism, as in a vector or array processor.

Zune: is a Microsoft brand of portable media players, software that will drive the devices, and an online service for acquiring and sharing media. Microsofts one and only reason for pushing this product is it's Wi-Fi connection and promoting.

Framerate: or frame frequency, is the measurement of how quickly an imaging device produces unique consecutive images called frames. The term applies equally well to computer graphics. Frame rate is most often expressed in frames per second or simply, hertz (Hz).

GPU: Is a Graphics Processing Unit (also occasionally called Visual Processing Unit or VPU) is a dedicated graphics rendering device for a personal computer,