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> Jmp-en004 Obelisk The Tormentor, Casual Play Review of a God Card
Blue-Eyes Black
post Aug 21 2005, 04:06 PM
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NOTE: The proper ATTRIBUTE/Type should be ?DIVINE/DIVINE BEAST,? but in order to make it playable in the TCG/OCG it needs to have a more proper Attribute and Type. I've picked LIGHT/Warrior since the Divine symbol is almost like the LIGHT symbol and Obelisk being a god only qualifies him to be a Warrior with the picture he has.

NOTE 2: I've taken my own interpretation of the god monsters' effects, so please bear with me if you don't see eye-to-eye with how I'm interpreting Obelisk the Tormentor's effects. Any resemblance to already "officially released" information is coincidental (but even if I could remember I got the information from an article, I can?t find and list the source here because it would be advertising.)

Obelisk the Tormentor
LIGHT/Warrior/12/4000/4000
This card is summoned by Tributing 3 monsters on your side of the field, and the summon is a Special Summon. This monster is unaffected by effects that do not target. This monster is affected by effects that target until the End Phase of the turn the effect is activated. This monster may attack the turn that it is Special Summoned. Tribute 2 monsters on your side of the field to destroy all monsters on your opponent?s side of the field and inflict 4000 points of Direct Damage to your opponent's Life Points. This card cannot attack during the turn it uses this effect.


Obelisk the Tormentor is one of my favorite Egyptian god card because he's simple. He's a 3-Tribute 4000-ATK monster that allows you to Tribute 2 monsters to devastate your opponent. Simple. There's no guessing at what all the card does (like with The Winged Dragon of Ra), and you don't need a special strategy to use it (like with Slifer the Sky Dragon). It's simple. It's almost foolproof. That's why I picked it for my end-of-season review (school starts for me on Monday, August 22nd).

Obelisk has the "god effects." First, you need 3 Tributes for Obelisk instead of 2 (like with other Level 7 and higher Monster Cards). That's high, but if you treat him as a LIGHT Attribute (he's not a Dark monster, and he's definitely not one of the elements [Earth, Fire, Wind, and Water]. That only leaves one Attribute.) he's much easier to get out since you'll want to use Kaiser Sea Horse (When Tributed for the Tribute Summon of a LIGHT monster, he counts as 2 Tributes instead of 1). I think you'll like what he has to offer for 3 Tributes. First, any effect that is global [basically anything that doesn't target] does not affect Obelisk the Tormentor. Your opponent activates Mirror Force? Fine. You'll just keep on attacking through it. Second, any effect that does target Obelisk will only affect him for one turn. For example, if you use Shadow Spell and target Obelisk, he won't be able to attack or change his Battle Position for one turn, and he'll loose 700 ATK for one turn, but after the turn's over he's ready to attack. Sadly, this also works when he's Special Summoned from the Graveyard, so using cards like Monster Reborn will only allow you to use him for the duration of the turn. He also has the ability of "Quick Attack," which means he can attack as soon as he's Summoned. Let me take a second to explain why this ability is here. In the Anime, a monster that is Special Summoned must wait one turn in order to attack (or at least, that's the general rule as I'm not sure how often they stuck to that). This "Quick Attack" ability allowed the god monster to side-step that little restriction. This can be helpful in the actual game if you use Vengeful Bog Spirit (Continuous Spell: Monsters cannot attack the turn they are Summoned). If you think you're sold now, just wait for the next effect.

Next comes the individual god monster's effect. Obelisk's effect allows him to Tribute 2 monsters to destroy every monster on the opponent's field AND deal 4000 Direct Damage to him/her. Not bad at all, right? It's great. That's half of a player's starting Life Points. That means you're essentially getting a Raigeki PLUS a super-charged Cannon Soldier for 2 monsters. But here's where some may branch off with me. In the anime, once Obelisk did his 4000, that was the end of the Duel because the starting Life Points were 4000. My interpretation of the effect says that he only gets that effect and no other chances at attacking. This is only to keep it fair (and I can't remember if I read that somewhere or not). If he's basically immune to opponent's Spells and Traps and he used his effect, then it becomes too super-powerful that you get to attack again for game. Then he'd be seen as the most powerful Egyptian god monster and Marik would have hunted down Obelisk first in the Anime.

Does he make a good Yu-Gi-Oh! TCG card? No. He's immune to too much stuff that can kill him, and anything else that could kill him will only last one turn (except destroying it as a result of Battle, of course). In a Warrior Swarm deck, all you have to do is get Obelisk to the field, then swarm down with 4 Warriors (not a hard task if you?re using Ultimate Offering, 2 Marauding Captains, and 2 Level 4 monsters). The combo would take time to set up, but so does Chaos Emperor Dragon (to get the maximum benefit out of him, you need to wait until you and your opponent get a LOT of cards out). I?ll leave by saying this: If he were legal in Advanced Format, he?d be the Chaos Emperor Dragon of the format.



TRADITIONAL FORMAT, CASUAL: 8/10. Use Monster Reborn, Premature Burial, and Call of the Haunted to get out 3 monsters. Then just stall for time to get out 4 more monsters. Make sure to include a lot of negation for Harpie?s Feather Duster and the like.

ADVANCED FORMAT, CASUAL: 10/10. Monsters can stay on the field WAY too long in this format, especially in casual. In theory, it?s too ridiculously easy to get his effect off twice in the same turn. Again, make sure you include some negation for cards like Divine Wrath, Heavy Storm, Lightning Vortex, Mystical Space Typhoon, Scapegoat, etc.



PLEASE REMEMBER: Everyone has their opinion on how powerful the Egyptian god cards are. I honestly think Obelisk ties Ra for most powerful, while Slifer needs his own deck to use. Others might think that Ra is by far better than Obelisk and that Obelisk is weak because it has no way of reaching the huge proportions of Slifer and Ra. Just remember: ?To each his own.?
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vor
post Sep 18 2005, 10:43 PM
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I agree - the other god cards require too many supporting cards to work e.g. Ra with monster reborn + spell regeneration etc or Slifer and pots of greed, graceful charity and more.

Obelisk is simple and efficient. Gets the job done. I found using megamorph on him is a game winning move when played at the right time
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Jounouchi
post Sep 18 2005, 10:53 PM
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Lmfao...you know when hes not a Light type, all 3 Gods are Divine Attribute.


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Blue-Eyes Black
post Sep 19 2005, 01:43 AM
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QUOTE(Jounouchi @ Sep 18 2005, 06:53 PM) [snapback]58875[/snapback]

Lmfao...you know when hes not a Light type, all 3 Gods are Divine Attribute.


And you do realize that I posted that, right?

Read the first NOTE in the first post.

I'm warning you for SPAM. Read posts next time. The two replies I've seen you make in this forum alone did not warrant replies pointing out what was in the first post of their respective topics.
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SetoKaibaDuelist
post Sep 19 2005, 05:55 AM
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My favorite god card.

I've used it many times in FUN duels with friends and have managed to bring him at about 50% of the time. I agree that it's got the most simple effect(s) of the three and, I think, the best. Scapegoat makes it's sacrifice two mosters effect real simple. An effect I love using with it's burn likeness.


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Zero_Hunter
post Sep 19 2005, 07:21 PM
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good transaltion, well for me the best is ra, but ra is dragon or a machine?


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Stant
post Sep 19 2005, 08:30 PM
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When you put the God's into a TCG environment they will become this typing wise:

Obelisk: Light/Warrior
Slifer: Wind/Dragon
Ra: Fire/Machine

Or you can just make them all Light. I just like having slight differences.


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Blizz3112
post Sep 20 2005, 10:02 PM
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QUOTE(Cyber End Dragon @ Sep 19 2005, 08:30 PM) [snapback]58974[/snapback]

When you put the God's into a TCG environment they will become this typing wise:

Obelisk: Light/Warrior
Slifer: Wind/Dragon
Ra: Fire/Machine

Or you can just make them all Light. I just like having slight differences.


Na, more like:

Obelisk: Dark / Fiend
Slifer: Wind / Dragon
Ra: Light / Machine


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Stant
post Sep 20 2005, 10:28 PM
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dry.gif

Dude, the ones i posted are from the video games were the Gods are useable. I'm POSITIVE I'm more right then you...

Obelisk a fiend? HAH!


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mmlgamer
post Sep 21 2005, 01:15 AM
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You forgot one effect of Obelisk the Tormentor:

The controller of this card cannot switch.


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kaiba
post Nov 24 2005, 04:53 AM
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Obelisk: light / beast
Slifer: Wind / Dragon
Ra: Light / winged-beast
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can
post Nov 27 2005, 04:22 PM
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I think Obelisk is the best god card. The other gods need a lot of other things if you want them to be strong.
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eyedam
post Dec 2 2005, 02:21 PM
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BTW, Obelisk does not have "Quick Attac", Ra does, and the reason why Marick in the anime could not attack is because he had Vengenful Bog Spirit. If im wrong, then sorry....
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Guest_anetamatyasik_*
post Dec 2 2005, 02:29 PM
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I AGREE .EYEDAM IS RIGHT .
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eyedam
post Dec 4 2005, 07:02 PM
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+ another thing is that SPELL CARDS work for 1 turn, but trap cards dont work AT ALL! Its only if you follow the cartoon.
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Ketosaiba
post Dec 10 2005, 06:49 PM
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ok...not dissing Anyone but...do you all even watch the show?

1. how can Obelisk be anything BUT DARK come on now he looks to evil and cool for a light type?
2. Slifer a WIND monsters?....WTF his attack isn't called THUNDER FORCE for nothi