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Pyramid Of Light, Andro Sphinx, Sphinx Teleia Yu-Gi-Oh!: The Movie-inspired Reviews Rate Topic: -----

#21 User is offline   Shadow Lord of Chaos 

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Posted 09 March 2006 - 05:56 AM

lol Too bad though Pyramid of Light can't do that.

Quote

EDIT: If the two lesser sphinxes could be special summoned from your deck, then Pyramid of Light would be WAY too powerful. Summon a 3000/2500 and a 2500/3000 instantly from one trap card? Don't think so.


If it could well I could see originality in many decks go to hell so perhaps it is a good thing.
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#22 User is offline   Chaos Icaris 

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Posted 19 March 2006 - 09:07 PM

ok, ok here is what I think about the whole andros and teleia business. they are nothing but worthless cards, so easy to be disposed of, i mean come on why would you play monsters that you cannot use in the same turn they are summond (other then toons but they can attack lifepoints if there are no other toons on your opponents side of the field.) and for level 10 i do not liking sacrificing 3 monsters unless their attack can boast for the trouble they cause. :sweatdrop: uh it does cost three monsters for anything lvl 9 or higher right) i mean, i saw somebody earlier say it only costs 2, but from my understanding it's 3 monsters for the sphinx cards. Anyway i do not like these cards because of their attack, thier cost, and them being bound to the pyramid of light while it is active on the field. I give it a 1/10 in all catagories i know i have no powers to make this official but i am giving my opinion *cane*
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#23 User is offline   Sangaera 

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Posted 20 March 2006 - 02:12 AM

I don't know about this hidden/implied/rumored rule that you have to sacrifice 3 monsters for any lvl 9+ monster, but you have to look BEHIND the lines for the sphinx cards. And I'm guessing you didn't read the info on Theinen the Great Sphinx either.

You will have to sacrifice monsters to summon them, but if Pyramid of Light is on the field, you can summon BOTH of them IN THE SAME TURN for FREE. It's not, as you said, a crappy ability even if it does have the drawback of not being able to attack that turn.

It may be true that they can be easily destroyed because of the Pyramid's drawback ability, but there is a hidden ability behind it. When the two lesser sphinxes are destroyed, you get to special summon Theinen the Great Sphinx from your hand or deck straight to play. And for the cost of only 500 life points, you instantly have a 6500 attack monster that CAN attack that turn.

For crying out loud, there's a reason why these cards were chosen as movie-promotional.

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#24 User is offline   Chaos Icaris 

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Posted 24 March 2006 - 12:38 AM

:dots: Uhhh... i know about the pyramid's hidden ability, and of corse i read the entire card, and no its not for free. You have to pay 500 lifepoints to use the pyramid's power...Blue-eyes Black already said that in his review, i just failed to mention it. Also the pyramid of light can only be used on your turn, and you cannot chain it's effect to MST, Dust tornado, etc...etc. because i think that it is a spell speed1 and can only be don in your main phase. therefore you cannot use the Pyramid's effect to summon thenien, other than removing Teleia and andros from play when your opponent destroys it. The summoning of the sphinx monsters can only be done during your main phase. so it is a crappy card to have all the way around, and if you dont believe me go to the official upperdeck website and look up card rulings under pyramid of light

Finally, about the movie i think it was so messed up how yugi won because they didn't reveal teleia's effect when she destroyed obnoxious celtic gaurdian, which by the way they didn't even use his effect. I really think that these cards are not worth the hastle that is why if you go to any website the cards even though "promo" and "Ultra Rare" they are super cheap cards, and you can buy a movie pack at a wal-mart and get all the sphinx's except the pyramid of light. So Quoting you For god sakes their worthless promos... :Loser:


I apologize to any and all yugioh-legends managers and mini-mods if this offends them, also i am lovin the downloads mickey keep the good work goin.

EDIT:- :smartass: ...ok ok i dont know if my mentioning upperdeck's official website is considered advertising, but if it is i truly apologize for my error, and promise never to mention it again. If it is not an offense than i will let my post stand, any min-mod or mod, or mickey have dispute on this pm me about, other than that i will let it stand.
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#25 User is offline   Sangaera 

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Posted 24 March 2006 - 02:38 AM

"Also the pyramid of light can only be used on your turn, and you cannot chain it's effect to MST, Dust tornado, etc...etc. because i think that it is a spell speed1 and can only be don in your main phase. therefore you cannot use the Pyramid's effect to summon thenien, other than removing Teleia and andros from play when your opponent destroys it."

It is true that the "summoning" of Andro Sphinx and Sphinx Teleia are considered Spell Speed 1s, but it's only considered that so that you can only do it during your main phases. They are still special summoned, so you can summon BOTH in the same turn, and still be able to Normal Summon a monster. Think how hacked they would be if you can summon them during your opponent's turn (specifically, if your opponent is about to attack and you 'suddenly' summon them).

And yes, you CAN chain Pyramid of Light's ability to summon Theinen if your opponent uses MST or whatnot. The specific card ruling says:

"The effect of Summoning "Theinen the Great Sphinx" is a Trigger Effect, so you may do it during your opponent’s turn if "Andro Sphinx" and "Sphinx Teleia" are destroyed simultaneously."

Since using MST on Pyramid of Light causes both lesser sphinxes to be destroyed simultaneously, Theinen is summoned. On your opponent's turn. Simple as that. The only thing the rules mention about the Spell Speed 1 about Theinen is that:

"Since Summoning "Theinen the Great Sphinx" is a Spell Speed 1 effect (Trigger Effect), you cannot chain multiple Special Summons of "Theinen the Great Sphinx" to one another. This means you can only Special Summon 1 copy of "Theinen the Great Sphinx" when the conditions are correct. You CANNOT pay 1000 Life Points to Special Summon 2 copies of this card."

So there you have it. Kind of awkward that you can use a Spell Speed 1 trigger during your opponent's turn, because it's practically imitating the ability of a Spell Speed 2. But anyway, it's only considered 1 so that you can't summon multiple Theinens from one Pyramid. You'd have to do the whole process again to summon another one.

I believe that's about it. End of my post.

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#26 User is offline   VinZ07 

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Posted 29 May 2006 - 05:16 PM

the sphinxes are great cards despite the fact that they can't be special summoned from the grave.
monster reincarnation anyone?

only theinen is hard to pull off
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#27 User is offline   Sérgéant Cortéz 

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Posted 18 July 2006 - 01:56 PM

View PostVinZ07, on May 29 2006, 06:16 PM, said:

only theinen is hard to pull off


Thienen can be the easiest of the three to summon. If the other two are on the field and your opponenet destroys pyramid of light then they are destroyed. This seems bad but due to thienen's effect if they are destroyed at the same time, it can be special summoned from your hand or deck!

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#28 User is offline   DailenM 

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Posted 10 October 2008 - 02:24 AM

View Postmodi, on Jul 12 2005, 08:01 PM, said:

these cards are useless it's imposible to make a combo with them even when peramid of light is active



Actually I have a OTK Sphinx deck using Theinen, The Calculator and Montage Dragon.
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#29 User is offline   DailenM 

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Posted 10 October 2008 - 02:28 AM

View PostSangaera, on Mar 24 2006, 02:38 AM, said:

"Also the pyramid of light can only be used on your turn, and you cannot chain it's effect to MST, Dust tornado, etc...etc. because i think that it is a spell speed1 and can only be don in your main phase. therefore you cannot use the Pyramid's effect to summon thenien, other than removing Teleia and andros from play when your opponent destroys it."

It is true that the "summoning" of Andro Sphinx and Sphinx Teleia are considered Spell Speed 1s, but it's only considered that so that you can only do it during your main phases. They are still special summoned, so you can summon BOTH in the same turn, and still be able to Normal Summon a monster. Think how hacked they would be if you can summon them during your opponent's turn (specifically, if your opponent is about to attack and you 'suddenly' summon them).

And yes, you CAN chain Pyramid of Light's ability to summon Theinen if your opponent uses MST or whatnot. The specific card ruling says:

"The effect of Summoning "Theinen the Great Sphinx" is a Trigger Effect, so you may do it during your opponent's turn if "Andro Sphinx" and "Sphinx Teleia" are destroyed simultaneously."

Since using MST on Pyramid of Light causes both lesser sphinxes to be destroyed simultaneously, Theinen is summoned. On your opponent's turn. Simple as that. The only thing the rules mention about the Spell Speed 1 about Theinen is that:

"Since Summoning "Theinen the Great Sphinx" is a Spell Speed 1 effect (Trigger Effect), you cannot chain multiple Special Summons of "Theinen the Great Sphinx" to one another. This means you can only Special Summon 1 copy of "Theinen the Great Sphinx" when the conditions are correct. You CANNOT pay 1000 Life Points to Special Summon 2 copies of this card."

So there you have it. Kind of awkward that you can use a Spell Speed 1 trigger during your opponent's turn, because it's practically imitating the ability of a Spell Speed 2. But anyway, it's only considered 1 so that you can't summon multiple Theinens from one Pyramid. You'd have to do the whole process again to summon another one.

I believe that's about it. End of my post.



Actually it can be chained according to UDE (checked with Charles Scholtz on it). Theinen can be summoned on either player's turn as can the others. Not to mention with Great Maju Garzett you can have between 5000atk to 7000atk from it.
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